Rast



3e

         
   TN   
         

Pathfinder facts

  • CR: 5
  • XP: 1,600
  • Size: Medium
  • Type: Outsider
  • Tags: extraplanar, fire
  • Initiative: +5
  • Senses: darkvision 60 ft.; Perception +10
  • AC: 18, touch 11, flat-footed 17 (+1 Dex, +7 natural)
  • HP: 51 (6d10+18)
  • Saves: Fort +8, Ref +6, Will +3
  • Speed: 5 ft., fly 60 ft. (good)
  • Melee: bite +8 (1d6+2 plus grab), 4 claws +9 (1d4+2)
  • Abilities: Str 14, Dex 12, Con 17, Int 3, Wis 13, Cha 12
  • Attacks: Base Atk +6; CMB +8 (+12 grapple); CMD 19 (can't be tripped)
  • Feats: Flyby Attack, Improved Initiative, Weapon Focus (claw)
  • Skills: Fly +5, Perception +10, Stealth +10
  • Languages: Ignan (cannot speak)
  • Organization: solitary, pair, cluster (3–6), or pack (7–15)
  • Treasure: none
 

Pathfinder sources

 

Pathfinder links

 

D&D 3.5 facts

  • Type: Outsider
  • Tags: Extraplanar, Fire
  • Size: Medium
  • CR: 5
 

D&D 3.5 sources

 

D&D 3.5 links

 

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 14, Dex 12, Con 13, Int 3, Wis 13, Cha 12
  • AC: 15 (+1 Dex, +4 natural)
  • Advancement: 5-6 HD (Medium-size); 7-12 HD (Large)
  • Attacks: 4 claws +6 melee; or bite +6 melee
  • CR: 5
  • Damage: Claw 1d4+2; or bite 1d8+3
  • HD: 4d8+4 (22)
  • Initiative: +5 (+1 Dex, +4 Improved Initiative)
  • Organization: Solitary, pair, or swarm (3-6)
  • Qualities: Fire subtype, flight
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +5, Ref +5, Will +5
  • Size: Medium
  • Skills: Hide +5, Listen +7, Move Silently +7
  • Speed: Fly 50 ft. (good)
  • Tag: Fire
  • Terrain: Any land and underground
  • Treasure: None
  • Type: Outsider
 
 

D&D 3.0 links