Selkie



3e

         
      CN
         

Pathfinder facts

  • CR: 5
  • XP: 1,600
  • Size: Medium
  • Type: Monstrous Humanoid
  • Tags: aquatic, shapechanger
  • Initiative: +7
  • Senses: darkvision 60 ft., scent
  • AC: 18, touch 13, flat-footed 15 (+3 Dex, +5 natural)
  • HP: 45 (6d10+12)
  • Saves: Fort +4, Ref +8, Will +5
  • Speed: 20 ft., swim 50 ft.
  • Melee: bite +10 (1d8+6), 2 claws +10 (1d6+4)
  • Abilities: Str 18, Dex 17, Con 14, Int 13, Wis 10, Cha 19
  • Attacks: Base Atk +6; CMB +10; CMD 23 (can't be tripped)
  • Feats: Combat Reflexes, Deceitful, Improved Critical (bite), Improved Initiative
  • Skills: Bluff +12, Disguise +10, Perception +9, Sense Motive +4, Stealth +10, Swim +21
  • Languages: Aquan, Common
  • Organization: solitary, pair, or pack (3–14)
  • Treasure: standard
 

Pathfinder sources

 

Pathfinder links

 

D&D 3.0 facts

  • Type: Humanoid
  • Tags: Aquatic, Shapechanger
  • Size: Medium
  • CR: 1
 

D&D 3.0 sources