Sepid

is a Div



3e

         
         
   NE   

Pathfinder facts

  • CR: 14
  • XP: 38,400
  • Size: Large
  • Type: Outsider
  • Tags: div, evil, extraplanar
  • Initiative: +9
  • Senses: darkvision 60 ft., see in darkness
  • AC: 32, touch 14, flat-footed 27 (+5 Dex, +18 natural, –1 size)
  • HP: 202 (15d10+120)
  • Saves: Fort +13, Ref +16, Will +15
  • Speed: 40 ft.
  • Melee: +1 falchion +23/+18/+13 (2d6+11/15–20) or2 claws +21 (1d6+7)
  • Space: 10 ft.
  • Reach: 10 ft.
  • Abilities: Str 25, Dex 20, Con 27, Int 19, Wis 19, Cha 22
  • Attacks: Base Atk +15; CMB +23; CMD 38
  • Defenses: DR 10/cold iron and good; Immune fire, poison; Resist acid 10, electricity 10; SR 25
  • Feats: Cleave, Combat Reflexes, Deflect Arrows, Improved Critical (falchion), Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (falchion)
  • Skills: Bluff +24, Fly +15, Intimidate +24, Knowledge (arcana) +19, Knowledge (planes) +22, Knowledge (religion) +15, Perception +22, Sense Motive +20, Spellcraft +22, Stealth +19, Use Magic Device +24
  • Languages: Abyssal, Celestial, Common, Draconic, Infernal; telepathy 100 ft.
  • Organization: solitary
  • Treasure: standard (+1 falchion, other treasure)
 

Pathfinder sources

 

Pathfinder links