Seraptis

is a Demon



3e

         
         
      CE

Pathfinder facts

  • CR: 15
  • XP: 51,200
  • Size: Medium
  • Type: Outsider
  • Tags: chaotic, demon, evil, extraplanar
  • Initiative: +10
  • Senses: darkvision 60 ft., deathwatch, true seeing
  • AC: 30, touch 20, flat-footed 24 (+4 deflection, +6 Dex, +10 natural)
  • HP: 217 (15d10+135); blood healing
  • Saves: Fort +22, Ref +15, Will +17
  • Speed: 50 ft.
  • Melee: +3 wounding scimitar +27/+22/+17 (1d6+11/15-20), 3 claws +21 (1d6+4 plus grab), gore +21 (2d6+4) or 4 claws +23 (1d6+8 plus grab), gore +23 (2d6+8)
  • Abilities: Str 26, Dex 23, Con 28, Int 16, Wis 19, Cha 21
  • Attacks: Base Atk +15; CMB +21 (+25 grapple); CMD 41
  • Defenses: DR 10/cold iron and good; Immune bleed, electricity, poison; Resist acid 10, cold 10, fire 10; SR 26
  • Feats: Bleeding Critical, Combat Reflexes, Critical Focus, Improved Critical (scimitar), Improved Initiative, Multiattack, Power Attack, Weapon Focus (scimitar)
  • Skills: Acrobatics +24 (+32 when jumping), Bluff +23, Fly +24, Intimidate +23, Knowledge (planes) +21, Knowledge (religion) +21, Perception +30, Sense Motive +22, Stealth +24; Racial Modifiers +8 Perception
  • Languages: Abyssal, Celestial, Draconic; telepathy 100 ft.
  • Organization: solitary or cult (1 plus 2-6 succubi)
  • Treasure: double (+3 wounding scimitar, other)
 

Pathfinder sources