Shedu



3e

LG      
         
         

Pathfinder facts

  • CR: 9
  • XP: 6,400
  • Size: Large
  • Type: Magical Beast
  • Initiative: +7
  • Senses: darkvision 60 ft., detect chaos, detect evil, low-light vision, true seeing
  • AC: 24, touch 16, flat-footed 23 (+1 Dex, +6 insight, +8 natural, –1 size)
  • HP: 115 (11d10+55); fast healing 5
  • Saves: Fort +12, Ref +14, Will +11
  • Speed: 30 ft., fly 60 ft. (good)
  • Melee: gore +17 (2d8+7/19–20), 2 hooves +12 (1d6+3), 2 wings +12 (1d6+3)
  • Space: 10 ft.
  • Reach: 5 ft.
  • Abilities: Str 24, Dex 13, Con 20, Int 19, Wis 22, Cha 19
  • Attacks: Base Atk +11; CMB +19 (+23 bull rush); CMD 36 (38 vs. bull rush, 40 vs. trip)
  • Feats: Empower Spell-Like Ability (cure moderate wounds), Greater Bull Rush, Improved Bull Rush, Improved Critical (gore), Iron Will, Power Attack
  • Skills: Diplomacy +15, Fly +17, Knowledge (planes) +15, Knowledge (religion) +15, Perception +20, Sense Motive +17
  • Languages: Auran, Celestial, Common; telepathy 100 ft.
  • Organization: solitary
  • Treasure: standard
 

Pathfinder sources

 

Pathfinder links

 

D&D 3.0 facts

 

D&D 3.0 sources