Skum

also known as Ulat-Kini



3e

Pathfinder 2 facts

 

Pathfinder 2 sources

 

         
         
LE      

Pathfinder facts

  • CR: 2
  • XP: 600
  • Size: Medium
  • Type: Monstrous Humanoid
  • Tags: aquatic
  • Initiative: +1
  • Senses: darkvision 60 ft.
  • AC: 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
  • HP: 20 (2d10+9)
  • Saves: Fort +3, Ref +4, Will +3
  • Speed: 20 ft., swim 40 ft.
  • Melee: trident +4 (1d8+2), claw +2 (1d4+1), bite +2 (1d6+1)
  • Abilities: Str 15, Dex 13, Con 17, Int 10, Wis 10, Cha 6
  • Attacks: Base Atk +2; CMB +4; CMD 15
  • Feats: Multiattack, Toughness
  • Skills: Intimidate +3, Perception +5 (+9 underwater), Stealth +6 (+10 underwater), Swim +15; Racial Modifiers +4 Perception and Stealth underwater
  • Languages: Aboleth, Undercommon
  • Organization: solitary, brood (2–5), pack (6–12), or cabal (13–95 plus 50% noncombatants, 1 subchief of 3rd level per 20 adults, 1 sorcerer of 4th–6th level per 40 adults, 1 chieftain of 7th–9th level, and 2–6 oozes)
  • Treasure: NPC gear (trident, other treasure)
 

Pathfinder sources

 

Pathfinder links

 

D&D 3.5 facts

  • Type: Aberration
  • Tags: Aquatic
  • Size: Medium
  • CR: 2
 

D&D 3.5 sources

 

D&D 3.5 links

 

         
         
LE      

D&D 3.0 facts

  • Abilities: Str 19, Dex 13, Con 13, Int 10, Wis 10, Cha 6
  • AC: 13 (+1 Dex, +2 natural)
  • Advancement: 3-4 HD (Medium-size); 5-6 HD (Large)
  • Attacks: Bite +5 melee, 2 claws +0 melee, 2 rakes +0 melee
  • CR: 2
  • Damage: Bite 2d6+4, claw 1d4+2, rake 1d6+2
  • HD: 2d8+2 (11)
  • Initiative: +1 (Dex)
  • Organization: Brood (2-5) or pack (6-15)
  • Qualities: Low-light vision
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +1, Ref +1, Will +3
  • Size: Medium
  • Skills: *Skum receive a +4 racial bonus to Hide, Listen, and Spot checks underwater.
  • Speed: 20 ft., swim 40 ft.
  • Tag: Aquatic
  • Terrain: Temperate and warm aquatic and underground
  • Treasure: None
  • Type: Aberration
 
 

D&D 3.0 links