Complete Monster
by
Radaghast Kary
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Solar
is a
Celestial
is an
Angel
5e
LG
D&D 5 facts
Size: Large
Type:
Celestial
CR: 21
D&D 5 sources
Monster Manual
, p. 18
D&D 5 links
Solar in 5e d20 SRD
Solar on AideD&D
3e
NG
Pathfinder facts
CR: 23
XP: 819,200
Size: Large
Type:
Outsider
Tags: angel, extraplanar, good
Initiative: +9
Senses: darkvision 60 ft., low-light vision, detect evil, detect snares and pits, true seeing
AC: 44, touch 11, flat-footed 42 (+14 armor, +1 Dex, +1 dodge, +19 natural, –1 size; +4 deflection vs. evil)
HP: 363 (22d10+242); regeneration 15 (evil artifacts, effects, and spells)
Saves: Fort +25, Ref +14, Will +23; +4 vs. poison, +4 resistance vs. evil
Speed: 50 ft., fly 150 ft. (good); 35 ft., fly 100 ft. (good) in armor
Melee: +5 dancing greatsword +35/+30/+25/+20 (3d6+18) or slam +30 (2d8+13)
Space: 10 ft.
Reach: 10 ft.
Abilities: Str 28, Dex 20, Con 30, Int 23, Wis 27, Cha 25
Attacks: Base Atk +22; CMB +32; CMD 47
Defenses: DR 15/epic and evil; Immune acid, cold, petrification; Resist electricity 10, fire 10; SR 34
Feats: Cleave, Deadly Aim, Dodge, Great Fortitude, Improved Initiative, Improved Sunder, Iron Will, Lightning Reflexes, Mobility, Power Attack, Toughness
Skills: Craft (any one) +31, Diplomacy +32, Fly +32, Knowledge (history) +31, Knowledge (nature) +31, Knowledge (planes) +31, Knowledge (religion) +31, Perception +33, Sense Motive +33, Spellcraft +31, Stealth +21, Survival +31
Languages: Celestial, Draconic, Infernal; truespeech
Organization: solitary or pair
Treasure: double (+5 full plate, +5 dancing greatsword, +5 composite longbow [+9 Str bonus])
Pathfinder sources
Bestiary
Pathfinder links
Solar in Pathfinder 1 SRD
*G
D&D 3.5 facts
Type:
Outsider
Tags: Angel, Extraplanar
Size: Large
CR: 23
D&D 3.5 sources
Monster Manual
, p. 12
D&D 3.5 links
Solar in 3.5e d20 SRD
*G
D&D 3.0 facts
Abilities: Str 28, Dex 20, Con 20, Int 23, Wis 25, Cha 25
AC: 35 (-1 size, +5 Dex, +21 natural)
Advancement: 23-33 HD (Large); 34-66 HD (Huge)
Attacks: +5 dancing, vorpal greatsword +35/+30/+25/+20/15 melee; or +2 mighty composite longbow (+5) +28/+23/+18/+13/+8 ranged
CR: 19
Damage: +5 dancing, vorpal greatsword 2d6+18; +2 mighty composite longbow (+5) 1d8+7 and slaying
HD: 22d8+110 (209)
Initiative: +9 (+5 Dex, +4 Improved Initiative)
Organization: Solitary or pair
Qualities: Damage reduction 35/+4, SR 32, regeneration 15, protective aura, immunities, fire resistance 20, poison saves, tongues, keen vision
Reach: 5 ft. by 5 ft./10 ft.
Saves: Fort +18, Ref +18, Will +20
Size: Large
Skills: Concentration +16, Escape Artist +30, Hide +26, Knowledge (any five) or Craft (any five) +28, Listen +32, Move Silently +30, Search +30, Sense Motive +32, Spellcraft +19, Spot +32
Speed: 50 ft., fly 150 ft. (good)
Tag: Good
Terrain: Any land and underground
Treasure: No coins; double goods; standard items
Type:
Outsider
D&D 3.0 links
Solar in 3.0 d20 SRD