Complete Monster
by
Radaghast Kary
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Stirge
Members:
Dire Stirge
Stirge Swarm
5e
Unaligned
D&D 5 facts
Size: Tiny
Type:
Beast
CR: ⅛
D&D 5 sources
Lost Mines of Phandelver (Starter Kit)
, p. 62
Monster Manual
, p. 284
Xanathar’s Guide to Everything
, p. 94
D&D 5 links
Stirge in 5e d20 SRD
Stirge on AideD&D
4e
D&D 4 facts
Level: 1
Type: Lurker
XP: 100
Entry: Stirge
D&D 4 sources
Monster Manual
, p. 246
D&D 4 links
Stirge on D&D Insider
3e
TN
Pathfinder facts
CR: ½
XP: 200
Size: Tiny
Type:
Magical Beast
Initiative: +4
Senses: darkvision 60 ft., low-light vision, scent
AC: 16, touch 16, flat-footed 12 (+4 Dex, +2 size)
HP: 5 (1d10)
Saves: Fort +2, Ref +6, Will +1
Speed: 10 ft., fly 40 ft. (average)
Melee: touch +7 (attach)
Space: 2-1/2 ft.
Reach: 0 ft.
Abilities: Str 3, Dex 19, Con 10, Int 1, Wis 12, Cha 6
Attacks: Base Atk +1; CMB +3 (+11 grapple when attached); CMD 9 (17 vs. trip)
Feats: Weapon Finesse
Skills: Fly +8, Stealth +16
Organization: solitary, colony (2–4), flock (5–8), storm (9–14), or swarm (15–40)
Treasure: none
Pathfinder sources
Bestiary
Pathfinder links
Stirge in Pathfinder 1 SRD
Stirge in Pathfinder 1 SRD
D&D 3.5 facts
Type:
Magical Beast
Size: Tiny
CR: ½
D&D 3.5 sources
Monster Manual
, p. 236
D&D 3.5 links
Stirge in 3.5e d20 SRD
TN
D&D 3.0 facts
Abilities: Str 3, Dex 19, Con 10, Int 1, Wis 12, Cha 6
AC: 16 (+2 size, +4 Dex)
Attacks: Touch +6
CR: ½
Damage: Touch 1d3-4
HD: 1d10 (5)
Initiative: +4 (Dex)
Organization: Clutch (2-4), swarm (5-8), or flock (9-13)
Reach: 2 1/2 ft. by 2 1/2 ft./0 ft.
Saves: Fort +2, Ref +6, Will +1
Size: Tiny
Skills: Hide +14
Speed: 10 ft., fly 40 ft. (average)
Terrain: Temperate and warm forest and underground
Treasure: None
Type:
Beast
D&D 3.0 links
Stirge in 3.0 d20 SRD
1e
TN
BLUEHOLME facts
BLUEHOLME sources
BLUEHOLME Journeymanne Rules
BLUEHOLME Prentice Rules
, p. 42
BLUEHOLME links
Stirge Dreamscape Design
BLUEHACK facts
HD: 1
BLUEHACK sources
BLUEHACK
, p. 21
First BD&D
sources
Basic Set (Holmes)
, p. 32
0e
N
S&W
facts
AC: [12]
Attacks: Sting (1d3 + blood drain)
HD: 1+1
HDE: 1
Move: 1/6 (when flying)
Special: Drain blood 1d3/round
XP: 15
S&W
sources
The Blue Book of Dangers and Dweomers
, p. 96