Svirfneblin

also known as Deep Gnome

is a Gnome

Members:



5e

   NG   
         
         

D&D 5 facts

 

D&D 5 sources

 



3e

 

Pathfinder 2 sources

 

         
   TN   
         

Pathfinder facts

  • CR: 1
  • XP: 400
  • Size: Small
  • Type: Humanoid
  • Tags: gnome
  • Initiative: +2
  • Senses: darkvision 120 ft., low-light vision
  • AC: 15, touch 15, flat-footed 11 (+2 Dex, +2 dodge, +1 size)
  • HP: 15 (1d10+5)
  • Saves: Fort +6, Ref +6, Will +2
  • Speed: 20 ft. (15 ft. in armor)
  • Melee: heavy pick +3 (1d4+1/×4)
  • Abilities: Str 13, Dex 15, Con 14, Int 10, Wis 10, Cha 8
  • Attacks: Base Atk +1; CMB +1; CMD 15
  • Feats: Toughness
  • Skills: Craft (alchemy) +6, Heal +4, Knowledge (dungeoneering) +4, Perception +6, Stealth +12 (+14 underground), Survival +4 (+5 tracking); Racial Modifiers +2 Craft (alchemy), +2 Perception, +2 Stealth (+4 Stealth underground)
  • Languages: Gnome, Undercommon
  • Organization: solitary, company (2–4), squad (5–20 plus 1 leader of 3rd–6th level and 2 sergeants of 3rd level), or band (30–50 plus 1 sergeant of 3rd level per 20 adults, 5 lieutenants of 5th level, 3 captains of 7th level, and 2–5 Medium earth elementals)
  • Treasure: NPC Gear (heavy pick, light crossbow with 10 bolts, other treasure)
 

Pathfinder sources

 

D&D 3.5 facts

 

D&D 3.5 sources

 

   NG   
         
         

D&D 3.0 facts

  • Abilities: Str 8, Dex 12, Con 12, Int 10, Wis 12, Cha 6
  • AC: 16 (+1 size, +4 chain shirt, +1 small shield)
  • Advancement: By character class
  • Attacks: Short sword +2 melee; or light crossbow +2 ranged
  • CR: 1
  • Damage: Short sword 1d6-1; or light crossbow 1d8
  • HD: 1d8+1 (5)
  • Initiative: +0
  • Organization: Company (2-4), squad (11-20 plus 1 leader of 3rd-6th level and 2 3rd-level lieutenants), or band (30-50 plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, and 2-5 dire badgers)
  • Qualities: Svirfneblin traits, non-detection, speak with animals
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +5, Ref +2, Will +2
  • Size: Small
  • Skills: All gnomes receive a +2 racial bonus to Listen checks, for their keen hearing, and to Alchemy checks, because their sensitive noses allow them to monitor alchemical processes by smell. Svirfneblin receive a +2 racial bonus to Hide checks, which improves to +4 in darkened areas underground.
  • Speed: 20 ft.
  • Tag: Gnome
  • Terrain: Any forest, hill, and underground
  • Treasure: Standard
  • Type: Humanoid