Complete Monster
by
Radaghast Kary
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Trapper
is a
Lurking Ray
General
General links
Trapper on Wikipedia
5e
Unaligned
D&D 5 facts
Size: Large
Type:
Monstrosity
CR: 3
D&D 5 sources
Volo’s Guide to Monsters
, p. 194
3e
TN
Pathfinder facts
CR: 8
XP: 4,800
Size: Huge
Type:
Aberration
Initiative: +5
Senses: blindsense 10 ft., darkvision 60 ft., scent
AC: 21, touch 9, flat-footed 20 (+1 Dex, +12 natural, –2 size)
HP: 123 (13d8+65)
Saves: Fort +10, Ref +5, Will +11
Speed: 10 ft., climb 5 ft.
Melee: slam +17 (3d6+15 plus grab)
Space: 15 ft.
Reach: 10 ft.
Abilities: Str 30, Dex 12, Con 19, Int 14, Wis 17, Cha 13
Attacks: Base Atk +9; CMB +21 (+25 grapple); CMD 32 (can't be tripped)
Feats: Blind-Fight, Combat Reflexes, Great Fortitude, Improved Initiative, Skill Focus (Perception), Skill Focus (Stealth), Toughness
Skills: Climb +18, Knowledge (dungeoneering) +15, Perception +25, Sense Motive +16, Sleight of Hand +14, Stealth +19 (+27 in rocky areas), Survival +15; Racial Modifiers +4 Stealth (+12 in rocky areas)
Languages: Aklo, Common, Undercommon
Organization: solitary or batch (1 plus 20–30 executioner's hoods)
Treasure: standard
Pathfinder sources
Bestiary 4
Pathfinder links
Trapper in Pathfinder 1 SRD