Worg

Members:



5e

         
         
   NE   

D&D 5 facts

 

D&D 5 sources

 

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4e

D&D 4 facts

  • Level: 9
  • Type: Brute
  • XP: 400
  • Entry: Worg
 

D&D 4 sources

 

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3e

         
         
   NE   

Pathfinder facts

  • CR: 2
  • XP: 600
  • Size: Medium
  • Type: Magical Beast
  • Initiative: +2
  • Senses: darkvision 60 ft., low-light vision, scent
  • AC: 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
  • HP: 26 (4d10+4)
  • Saves: Fort +5, Ref +6, Will +3
  • Speed: 50 ft.
  • Melee: bite +7 (1d6+4 plus trip)
  • Abilities: Str 17, Dex 15, Con 13, Int 6, Wis 14, Cha 10
  • Attacks: Base Atk +4; CMB +7; CMD 19 (23 vs. trip)
  • Feats: Run, Skill Focus (Perception)
  • Skills: Perception +11, Stealth +9, Survival +5; Racial Modifiers +2 Perception, +2 Stealth, +2 Survival
  • Languages: Common, Goblin
  • Organization: solitary, pair, or pack (3–11)
  • Treasure: incidental
 

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D&D 3.5 facts

 

D&D 3.5 sources

 

D&D 3.5 links

 

         
         
   NE   

D&D 3.0 facts

  • Abilities: Str 17, Dex 15, Con 15, Int 6, Wis 14, Cha 10
  • AC: 14 (+2 Dex, +2 natural)
  • Advancement: 5-6 HD (Medium-size); 7-12 HD (Large)
  • Attacks: Bite +7 melee
  • CR: 2
  • Damage: Bite 1d6+4
  • HD: 4d10+8 (30)
  • Initiative: +2 (Dex)
  • Organization: Solitary, pair, or pack (6-11)
  • Qualities: Scent
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +6, Ref +6, Will +3
  • Size: Medium
  • Skills: A worg receives a +1 racial bonus to Listen, Move Silently, and Spot checks, and a +2 racial bonus to Hide checks. A worg has a +4 racial bonus to Wilderness Lore checks when tracking by scent.
  • Speed: 50 ft.
  • Terrain: Any forest, hill, plains, and mountains
  • Treasure: 1/10 coins; 50% goods; 50% items
  • Type: Magical Beast
 
 

D&D 3.0 links

 



0e

       C 

S&W facts

  • AC: [13]
  • Attacks: bite (1d6+1)
  • HD: 4
  • HDE: 4
  • Move: 6
  • Special: None
  • XP: 120