Complete Monster
by
Radaghast Kary
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Ghaele of Winter →
Ghaele
also known as
Crusader Azata
is an
Eladrin
is an
Azata
Members:
Ghaele of Winter
3e
Pathfinder 2 facts
Family:
Azata
Level: 13
Pathfinder 2 sources
Bestiary
Pathfinder 2 links
Ghaele Monster in Pathfinder 2 SRD
CG
Pathfinder facts
CR: 13
XP: 25,600
Size: Medium
Type:
Outsider
Tags: azata, chaotic, extraplanar, good, shapechanger
Initiative: +5
Senses: darkvision 60 ft., detect evil, low-light vision, see invisibility
AC: 28, touch 16, flat-footed 26 (+4 deflection, +1 Dex, +1 dodge, +12 natural)
HP: 136 (13d10+65)
Saves: Fort +17, Ref +11, Will +16
Speed: 50 ft., fly 150 ft. (perfect)
Melee: +2 holy greatsword +22/+17/+12 (2d6+12)
Abilities: Str 25, Dex 12, Con 20, Int 16, Wis 19, Cha 17
Attacks: Base Atk +13; CMB +20; CMD 31
Defenses: DR 10/cold iron and evil; Immune electricity, petrification; Resist cold 10, fire 10; SR 25
Feats: Combat Casting, Combat Expertise, Dodge, Improved Disarm, Improved Initiative, Improved Trip, Lightning Reflexes
Skills: Diplomacy +19, Escape Artist +17, Fly +25, Handle Animal +19, Knowledge (nature) +16, Knowledge (planes) +19, Perception +20, Sense Motive +20, Stealth +17
Languages: Celestial, Draconic, Infernal; truespeech
Organization: solitary, pair, or squad (3–6)
Treasure: triple (+2 holy greatsword)
Pathfinder sources
Bestiary
Pathfinder links
Ghaele in Pathfinder 1 SRD
CG
D&D 3.5 facts
Type:
Outsider
Tags: Eladrin, Extraplanar
Size: Medium
CR: 13
D&D 3.5 sources
Monster Manual
, p. 94
D&D 3.5 links
Ghaele in 3.5e d20 SRD
CG
D&D 3.0 facts
Abilities: Str 25, Dex 12, Con 15, Int 17, Wis 16, Cha 16
AC: 25 (+1 Dex, +14 natural)
Advancement: 11-15 HD (Medium-size); 16-30 HD (Large)
Attacks: +4 greatsword +21/+16 melee; or 2 light rays +11 ranged touch
CR: 13
Damage: +4 greatsword 2d6+14 and positive energy; light ray 2d12
HD: 10d8+20 (65)
Initiative: +5 (+1 Dex, +4 Improved Initiative)
Organization: Solitary, pair, or squad (3-5)
Qualities: Damage reduction 25/+3, SR 28, alternate form, protective aura, electricity and petrification immunity, resistances, tongues, poison saves, keen vision
Reach: 5 ft. by 5 ft./5 ft.
Saves: Fort +9, Ref +8, Will +10
Size: Medium
Skills: Animal Empathy +13, Concentration +12, Escape Artist +11, Hide +11, Knowledge (any three) or Craft (any three) +13, Listen +15, Move Silently +11, Sense Motive +13, Spot +15
Speed: 50 ft., fly 150 ft. (perfect)
Tag: Chaotic, Good
Terrain: Any land and underground
Treasure: No coins; double goods; standard items
Type:
Outsider
D&D 3.0 links
Ghaele in 3.0 d20 SRD