Lacedon

is a Ghoul



3e

 
 

         
         
      CE

D&D 3.0 facts

  • Abilities: Str 13, Dex 15, Con -, Int 13, Wis 14, Cha 16
  • AC: 14 (+2 Dex, +2 natural)
  • Advancement: 3 HD (Medium-size)
  • Attacks: Bite +3 melee; 2 claws +0 melee
  • CR: 1
  • Damage: Bite 1d6+1 and paralysis; claw 1d3 and paralysis
  • HD: 2d12 (13)
  • Initiative: +2 (Dex)
  • Organization: Solitary, gang (2-4), or pack (7-12)
  • Qualities: Undead, +2 turn resistance
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +0, Ref +2, Will +5
  • Size: Medium
  • Skills: Climb +6, Escape Artist +7, Hide +7, Intuit Direction +3, Jump +6, Listen +7, Move Silently +7, Search +6, Spot +7
  • Speed: 30 ft., swim 30 ft.
  • Terrain: Any aquatic
  • Treasure: None
  • Type: Undead
 
 

D&D 3.0 links