Complete Monster
by
Radaghast Kary
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Nereid
5e
C*
D&D 5 facts
Size: Medium
Type:
Fey
CR: 2
D&D 5 sources
Tales from the Yawning Portal
, p. 240
3e
CN
Pathfinder facts
CR: 10
XP: 9,600
Size: Medium
Type:
Fey
Tags: water
Initiative: +9
Senses: low-light vision
AC: 25, touch 25, flat-footed 15 (+5 deflection, +9 Dex, +1 dodge)
HP: 126 (12d6+84)
Saves: Fort +11, Ref +17, Will +14
Speed: 30 ft., swim 60 ft.
Melee: touch +10 (poison)
Abilities: Str 11, Dex 29, Con 24, Int 14, Wis 22, Cha 21
Attacks: Base Atk +6; CMB +15; CMD 37
Feats: Ability Focus (beguiling aura), Agile Maneuvers, Defensive Combat Training, Dodge, Mobility, Weapon Finesse
Skills: Bluff +20, Escape Artist +24, Knowledge (nature) +17, Perception +21, Perform (sing) +20, Sense Motive +21, Stealth +24, Swim +23
Languages: Aquan, Common, Sylvan
Organization: solitary or troupe (1 nereid plus 1 giant squid, 1 giant octopus, 1 giant moray eel, or an orca)
Treasure: standard
Pathfinder sources
Bestiary 2
Pathfinder links
Nereid in Pathfinder 1 SRD
D&D 3.5 facts
Type:
Fey
Tags: Aquatic, Extraplanar
Size: Medium
CR: 4
D&D 3.5 sources
Stormwrack: Mastering the Perils of Wind and Wave
, p. 155