Nereid



5e

         
      C*
         

D&D 5 facts

  • Size: Medium
  • Type: Fey
  • CR: 2
 

D&D 5 sources

 
 



3e

         
      CN
         

Pathfinder facts

  • CR: 10
  • XP: 9,600
  • Size: Medium
  • Type: Fey
  • Tags: water
  • Initiative: +9
  • Senses: low-light vision
  • AC: 25, touch 25, flat-footed 15 (+5 deflection, +9 Dex, +1 dodge)
  • HP: 126 (12d6+84)
  • Saves: Fort +11, Ref +17, Will +14
  • Speed: 30 ft., swim 60 ft.
  • Melee: touch +10 (poison)
  • Abilities: Str 11, Dex 29, Con 24, Int 14, Wis 22, Cha 21
  • Attacks: Base Atk +6; CMB +15; CMD 37
  • Feats: Ability Focus (beguiling aura), Agile Maneuvers, Defensive Combat Training, Dodge, Mobility, Weapon Finesse
  • Skills: Bluff +20, Escape Artist +24, Knowledge (nature) +17, Perception +21, Perform (sing) +20, Sense Motive +21, Stealth +24, Swim +23
  • Languages: Aquan, Common, Sylvan
  • Organization: solitary or troupe (1 nereid plus 1 giant squid, 1 giant octopus, 1 giant moray eel, or an orca)
  • Treasure: standard
 

Pathfinder sources

 

Pathfinder links

 

D&D 3.5 facts

  • Type: Fey
  • Tags: Aquatic, Extraplanar
  • Size: Medium
  • CR: 4