Nightmare

Members:



5e

         
         
   NE   

D&D 5 facts

  • Size: Large
  • Type: Fiend
  • CR: 3
 

D&D 5 sources

 



4e

D&D 4 facts

  • Level: 13
  • Type: Skirmisher
  • XP: 800
  • Entry: Nightmare
 

D&D 4 sources

 



3e

Pathfinder 2 facts

 

Pathfinder 2 sources

 

         
         
   NE   

Pathfinder facts

  • CR: 5
  • XP: 1,600
  • Size: Large
  • Type: Outsider
  • Tags: evil, extraplanar
  • Initiative: +6
  • Senses: darkvision 60 ft.
  • AC: 19, touch 11, flat-footed 17 (+2 Dex, +8 natural, –1 size)
  • HP: 51 (6d10+18)
  • Saves: Fort +8, Ref +7, Will +3
  • Speed: 40 ft., fly 90 ft. (good)
  • Melee: bite +9 (1d4+4), 2 hooves +4 (1d6+2 plus 1d4 fire)
  • Space: 10 ft.
  • Reach: 5 ft.
  • Abilities: Str 18, Dex 15, Con 16, Int 13, Wis 13, Cha 12
  • Attacks: Base Atk +6; CMB +11; CMD 23 (27 vs. trip)
  • Feats: Alertness, Improved Initiative, Run
  • Skills: Fly +13, Intimidate +10, Knowledge (planes) +10, Perception +12, Sense Motive +12, Stealth +7, Survival +10
  • Languages: Abyssal, Infernal
  • Organization: solitary
  • Treasure: none
 

Pathfinder sources

 

         
         
*E

D&D 3.5 facts

  • Type: Outsider
  • Tags: Extaraplanar
  • Size: Large
  • CR: 5
 

D&D 3.5 sources

 

         
         
   NE   

D&D 3.0 facts

  • Abilities: Str 18, Dex 15, Con 16, Int 13, Wis 13, Cha 12
  • AC: 24 (-1 size, +2 Dex, +13 natural)
  • Advancement: 7-10 HD (Large); 11-18 HD (Huge)
  • Attacks: 2 hooves +9 melee, bite +4 melee
  • CR: 5
  • Damage: Hoof 1d8+4 and 1d4 fire, bite 1d8+2
  • HD: 6d8+18 (45)
  • Initiative: +6 (+2 Dex, +4 Improved Initiative)
  • Organization: Solitary
  • Qualities: Astral projection, etherealness
  • Reach: 5 ft. by 10 ft./5 ft.
  • Saves: Fort +8, Ref +7, Will +6
  • Size: Large
  • Skills: Intuit Direction +10, Listen +12, Move Silently +11,Search +10, Sense Motive +10, Spot +12
  • Speed: 40 ft., fly 90 ft. (good)
  • Tag: Evil
  • Terrain: Any land and underground
  • Treasure: None
  • Type: Outsider
 
 



0e

       C 

S&W facts

  • AC: [23]
  • Attacks: Bite (1d8), 2 hooves (1d6)
  • HD: 7
  • HDE: 10
  • Move: 6 ( 12 flying)
  • Special: Become incorporeal, breath smoke
  • XP: 1400