Abilities: Str 17, Dex 11, Con 12, Int 7, Wis 8, Cha 6
Attacks: Base Atk +1; CMB +4; CMD 14
Feats: Weapon Focus (falchion)
Skills: Intimidate +2
Languages: Common, Orc
Organization: solitary, gang (2–4), squad (11–20 plus 2 sergeants of 3rd level and 1 leader of 3rd–6th level), or band (30–100 plus 150% noncombatants plus 1 sergeant of 3rd level per 10 adults, 1 lieutenant of 5th level per 20 adults, and 1 leader of 7th level per 30 adults)
Abilities: Str 15, Dex 10, Con 11, Int 9, Wis 8, Cha 8
AC: 14 (+4 scale mail)
Advancement: By character class
Attacks: Greataxe +3 melee; or javelin +1 ranged
CR: ½
Damage: Greataxe 1d12+3; or javelin 1d6+2
HD: 1d8 (4)
Initiative: +0
Organization: Gang (2-4), squad (11-20 plus 2 3rd-levelsergeants and 1 leader of 3rd-6th level), or band (30-100 plus 150% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)